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How do you export to Mac from a PC without getting that "This file is damaged" warning?

A topic by slimefriend created Jan 24, 2022 Views: 105
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Submitted(+2)

Hello,

I'm a bit confused on the workflow to get a mac export up and running from Godot.  It seems I need to sign my code for it to even run on Mac machines, does anyone know how to do that?