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Mug Run's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #60 | 1.963 | 3.400 |
Graphics | #67 | 1.501 | 2.600 |
Controls | #70 | 1.501 | 2.600 |
Originality | #71 | 1.617 | 2.800 |
Overall | #71 | 1.386 | 2.400 |
Accessibility | #72 | 0.924 | 1.600 |
Fun | #72 | 1.386 | 2.400 |
Audio | #72 | 0.808 | 1.400 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
3.4.4
Wildcards Used
No Health Bar
Game Description
A very simple platformer made to practice Godot
How does your game tie into the theme?
You play as a fragile mug that will visibly take damage when you collide with something too fast. As you move, you accelerate, causing you to have to be careful.
Source(s)
https://github.com/sammyshear/godot-fragile-game
Discord Username
N/A
Participation Level (GWJ Only)
1
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Comments
The character controller felt a bit odd, sometimes too slow or too stiff, but I do like the structure of the levels and the art. It could use some improvement but it's a good base point if you want to flesh out the same concept later.
A good start! I ran into a hole I couldn't get out of, but that just means the game is really realistic. :) I had fun overall though - certainly think there are some ways to improve it, but it has the potential too. I recommend at least setting up the scaling settings in your project options under window, so that it's a bit closer and a better resolution. I'm excited to see more though!