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Window Man's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Accessibility | #9 | 3.441 | 3.441 |
Theme | #10 | 4.265 | 4.265 |
Audio | #13 | 3.794 | 3.794 |
Graphics | #13 | 4.029 | 4.029 |
Overall | #13 | 3.744 | 3.744 |
Fun | #17 | 3.647 | 3.647 |
Originality | #21 | 3.676 | 3.676 |
Controls | #24 | 3.353 | 3.353 |
Ranked from 34 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
3.4.3-mono
Wildcards Used
No Health Bar
Game Description
A 3D platformer where you play as the fragile Window Man. Avoid hard, rocky surfaces, and use soft clouds to find your way home.
How does your game tie into the theme?
The main character is a window and thus fragile. If you walk on hard surfaces you start to crack.
Source(s)
N/A
Discord Username
Cadoink (Chris)#9597
Participation Level (GWJ Only)
3
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Comments
you reminded me of why platformers are so much fun, good job, it might need some tweaks with world enviroment and movement, but that's for next endevaours, congratulations
Thank you!
Really good feeling game. I was a little surprised to be able to walk through trees but I suppose it was intentional. The jumping between moving clouds was a bit difficult. It would really help if the clouds stop moving for a moment at the extreme points of the corresponding paths. Overall, a great entry.
Thank you for the kind words! I kept the collision boxes for the trees super simple (boxes) to make sure the game would perform well in the browser. There were some instances where I accidentally placed the models rather than the scenes, so some trees appeared without any collision shape. I thought I had removed all of them, but perhaps I missed some. Even with the ones with collision, if you jump you can go through them.
Totally agree about the cloud movement. I wish I had spent more time making them feel better!
Very good game, make me smile, I even share this one with some friends. Good 3D work, congrats!
Oh wow! Thank you for sharing it with friends! I'm glad you enjoyed it. :)