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Backflight's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #1 | 4.333 | 4.333 |
Controls | #1 | 4.389 | 4.389 |
Graphics | #4 | 4.556 | 4.556 |
Fun | #4 | 4.167 | 4.167 |
Accessibility | #6 | 3.500 | 3.500 |
Overall | #6 | 3.929 | 3.929 |
Originality | #22 | 3.667 | 3.667 |
Theme | #47 | 2.889 | 2.889 |
Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
3.4.4
Wildcards Used
no heath bar, boss theme intensifies
Game Description
Its a short shooter metroidvania
How does your game tie into the theme?
Player power is dependent on the fragile orbs found along the map.
Discord Username
N/A
Participation Level (GWJ Only)
0
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Comments
Love this game! Very cute. Once I got up to a massive ton of orbs, I didn't think I could lose, and then I immediately lost after getting to what may have been the boss. It was hilarious. :D But in general this game plays very cleanly, great idea and well executed.
Oh well... There would be 2 more bosses to handle before finishing this one up :) But thanks for playing it in any case :)
Super inspiring! Well done!
so much polish i loved that i really liked the whole style though I couldn't finish because I ran out of orbs and I couldn't shoot or pick up any more orbs because I didn't have one but until I got to that part it was super good!!
Oh dear... How did you manage to run out of orbs... You're supposed to be destroyed and restart from the last savepoint when that happens. Maybe its a bug I have to look into.
Amazing entry! Everything is so well polished and there are so many nice little touches. I love the light use of color on just the important things. The visuals were amazing.
This was great to play.! Nice, consistent style in regards to music and visuals as well.
So much juice - well done
Nice visuals and smooth character physics. Liked how extra lives = greater arsenal. Fun map to navigate and loved the old school text boxes to aid the plot. Boss difficulty scaling was a little off imo. He got too fast too quickly and rinsed you in one attack. Great idea to make him bounce unpredictably off walls but I personally found the battle too frustrating (may just be my appetite for difficulty though - I'm the guy who played Dark Souls for 10 minutes before throwing my PC out the window). All in all, really tight little game. Great work!
Sorry you had a poor experience. I'll try to improve the game on a post-jam version. In any case, which boss are you referring to? The first one or the other two?
No it wasnt a bad experience. I'm just a bad gamer :D First boss 😞
The music, sound, and controls are really polished. I would've liked a little more invincibility after getting hit, for me it got frustrating getting close to beating the first boss and then just dying from getting hit three times in one attack. Still, this is a really good game!
Thanks for trying the game. I see now that I made it a little too hard. I hope I can fix it on a post-jam version. Did you manage to reach the other bosses?
Unfortunately not. I will look forward for a post jam update
Downwell visuals really well executed, super fun game
I actually targeted more Gato Roboto visuals. But I'll take downwell anytime :)
Still gotta play that one! Thanks for reminding me
Really, really good. I was unfortunately not good enough to play it through til the end.
Thanks! No worries. I think I made it a little too hard.
Really fun, and hard. Good level of hard. Great job!
nice art and sounds quite retro great job
Thanks!
Really loved this one. The pixel art and soundtrack are top notch! Very engaging and punishing gameplay too
Glad you liked it!
My favourite game so far. Got massacred by the boss the first time! 😃 Really liked the audio work. Good job Ninja Jack.
Cheers!