Love this game! Very cute. Once I got up to a massive ton of orbs, I didn't think I could lose, and then I immediately lost after getting to what may have been the boss. It was hilarious. :D But in general this game plays very cleanly, great idea and well executed.
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Backflight's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #1 | 4.333 | 4.333 |
Controls | #1 | 4.389 | 4.389 |
Graphics | #4 | 4.556 | 4.556 |
Fun | #4 | 4.167 | 4.167 |
Accessibility | #6 | 3.500 | 3.500 |
Overall | #6 | 3.929 | 3.929 |
Originality | #22 | 3.667 | 3.667 |
Theme | #47 | 2.889 | 2.889 |
Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
3.4.4
Wildcards Used
no heath bar, boss theme intensifies
Game Description
Its a short shooter metroidvania
How does your game tie into the theme?
Player power is dependent on the fragile orbs found along the map.
Discord Username
N/A
Participation Level (GWJ Only)
0
Comments
so much polish i loved that i really liked the whole style though I couldn't finish because I ran out of orbs and I couldn't shoot or pick up any more orbs because I didn't have one but until I got to that part it was super good!!
Amazing entry! Everything is so well polished and there are so many nice little touches. I love the light use of color on just the important things. The visuals were amazing.
This was great to play.! Nice, consistent style in regards to music and visuals as well.
Nice visuals and smooth character physics. Liked how extra lives = greater arsenal. Fun map to navigate and loved the old school text boxes to aid the plot. Boss difficulty scaling was a little off imo. He got too fast too quickly and rinsed you in one attack. Great idea to make him bounce unpredictably off walls but I personally found the battle too frustrating (may just be my appetite for difficulty though - I'm the guy who played Dark Souls for 10 minutes before throwing my PC out the window). All in all, really tight little game. Great work!
The music, sound, and controls are really polished. I would've liked a little more invincibility after getting hit, for me it got frustrating getting close to beating the first boss and then just dying from getting hit three times in one attack. Still, this is a really good game!
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