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TINF's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #40 | 2.932 | 3.167 |
Theme | #49 | 2.777 | 3.000 |
Controls | #54 | 2.083 | 2.250 |
Originality | #54 | 2.392 | 2.583 |
Accessibility | #55 | 2.160 | 2.333 |
Audio | #56 | 1.929 | 2.083 |
Overall | #57 | 2.293 | 2.476 |
Fun | #60 | 1.774 | 1.917 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
3.4.4
Wildcards Used
Fear of the Dark
Game Description
RPG-like game about a wizard.
How does your game tie into the theme?
The wizard has magical orbs, and use them
Source(s)
https://github.com/agustinoli/GodotWildJam46
Discord Username
MonaJemeres#4512 Tomas Sarquis#3387
Participation Level (GWJ Only)
1. First one for both of us
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Comments
I don't know how you put it together in the time we had! Great artstyle
I had to read the comments below to progress, but once I did I made it further and got to use all the orbs colours (seems like a common idea for everyone this gamejam!). Isometric style is cool (although I think some of the tiles are rotated incorrectly?).. great work on your first submission. :)
Yeah, the mechanic is unclear about using the orbs , we will fix it once the jam is over. Maybe some tiles were wrong, we should check that, thanks for the feedback!
I liked the artwork, but I couldn't figure out what to do. Punching the enemies doesn't seem to do anything, even after grabbing the two orbs. And I couldn't find any way past that row of rocks. Not sure if this just hasn't been implemented yet or if I'm missing something.
Yeah, it was not intended to punch enemies, instead when u grab the orb you can select it with the numbers 1 to 3 and then u can attack enemies and rocks! We should made that clearer. Thanks for the feedback
I gave it a shot after reading the comment, reminded me a little bit of the old Diablo games!! Thanks for the entry
Love the isometric style! Also the voice line when you die is great. :)
Thank you!