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The Market Stand's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #21 | 4.091 | 4.091 |
Controls | #55 | 2.909 | 2.909 |
Audio | #74 | 2.091 | 2.091 |
Accessibility | #77 | 2.364 | 2.364 |
Overall | #78 | 2.519 | 2.519 |
Fun | #89 | 1.818 | 1.818 |
Graphics | #91 | 2.273 | 2.273 |
Originality | #93 | 2.091 | 2.091 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.1.2
Wildcards Used
Carpe noctem, autumn/falls
Game Description
Achieve your dream of opening a little farm stand market, and fight off any hungry bugs that come crawling.
How does your game tie into the theme?
The game revolves around managing a crop of pumpkins spread out across several fields.
Source(s)
https://github.com/Moizer02/harvest_game_jam
Discord Username(s)
tjvn, gifthammer
Participation Level (GWJ Only)
tjvn 1, gifthammer 2
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Comments
I got a little lost at first because of the big map with no indications. I don't think the game needed such a huge map, and adding some arrows along the path to the field and to the market would help a lot.
It was hard keeping all spots seeded, with enough water and bug-free, but it's possible. And maybe it's just me, but the controls being in a popup felt a little weird. Without the panel background and with proper icons for each button and progress bar I think it could look better.
Promising concept, but the game got lost somewhere along the way. And so did I, as I couldn't find anything without any tutorial, map, or other form of help.
Very fun game! I sadly didn't find the market, and the bugs seemed to only spawn in when I walked far away from the farm. The harvesting mechanic is cool. Some music would be nice tho!
Thanks! I guess, the bugs walk a too long distance to come. The Market is on the right, the path will just point towards there!