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The Ratbellion's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #6 | 4.000 | 4.000 |
Accessibility | #8 | 3.500 | 3.500 |
Overall | #8 | 3.804 | 3.804 |
Audio | #11 | 3.750 | 3.750 |
Graphics | #12 | 4.125 | 4.125 |
Controls | #14 | 3.625 | 3.625 |
Originality | #24 | 3.875 | 3.875 |
Theme | #52 | 3.750 | 3.750 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
3.5.3
Wildcards Used
Arch-Nemesis, Like the Old Days
Game Description
Play as some rats harassing cats and avoid getting killed
How does your game tie into the theme?
Cats are the main enemy of the game and your goal is to do things that will negatively impact cats
Source(s)
https://github.com/OrusLiOx/The-Ratbellion
Discord Username(s)
OrusLiOx
Participation Level (GWJ Only)
2
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Comments
Nice entry! I had fun playing and winning the game. Looks like there's only 1 level currently. Do you plan to keep working on it?
I really liked your tutorial level. By the end it was clear how to play. I do wish there was a controller option since I am very bad at WASD platforming.
I got stuck at the spot about halfway through (you see the checkpoint above your head with the rope, but you can't jump through). I kept thinking I had to walk off the (left) side and try to fall to the right (where the climbing marks were). This took a while to get right, then I had to try to jump to the left platform.
After I got past it I realized I could have just dropped. whoops!
The other tricky spot was the first jump from the tree into the house, but I finally managed it.
The cheat codes were a fun addition.
Must sounded good (the military drum seems to set a good rebellious tone). There was some audio stutter, but seems like godot 3x does that sometimes. I read that enabling the "Threads" release in the project export settings for html5 might help.
Overall nice game!
Thanks for the feedback! I do have some more level ideas that I want to add and I'll try to add controller support along with them.
Very nice submission.
Love the gameplay and the element of hiding behind object, wish there was more than one level...
Minor pain point: the jump controls seemed a little lagged at times
Lastly, the theme was cats... not rats, but the game more than makes up for this, thanks for submitting
Thanks for the feedback! I have more level ideas which I didn't have time to finish but I'm planning to add them later. As for the theme, I assumed that most people would make cats the main character, so I thought it would be a little more interesting to make cats the villain instead.
This is a strong contender! Fluid controls, proper feedback, and some effort went into the artwork too!
Continue practicing your craft, you WILL continue to improve!
Loved the hand-drawn art style! I also really enjoyed your interpretation of the jam’s theme. I believe most people (myself included) used cats as the main characters, but it’s interesting to see them portrayed as the villains! I think you have a very good foundation for a game, and it would be nice to see it expanded upon with some new levels :).
Thanks! I had some other level ideas which I didn't have time to finish for the jam but I'm planning to add them later.