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Void Defence's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #122 | 2.510 | 3.286 |
Audio | #123 | 2.400 | 3.143 |
Accessibility | #139 | 2.291 | 3.000 |
Controls | #154 | 2.182 | 2.857 |
Overall | #159 | 2.213 | 2.898 |
Originality | #161 | 2.291 | 3.000 |
Graphics | #169 | 2.073 | 2.714 |
Theme | #183 | 1.746 | 2.286 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.0.3
Wildcards Used
none
Game Description
You are in a void playing a tower defense.
How does your game tie into the theme?
Enemies don't have to follow a path because you are in the void
Source(s)
its not
Discord Username(s)
Deadlycupcake
Participation Level (GWJ Only)
3
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Comments
So, I liked it with the obvious note that you mentioned that the balance is off. It was interestingly a better strategy to go wide rather than upgrade. You were better off creating a massive buffer space of turrets! Which was kind of fun it's own way, but it took the shine out of the upgrades which were really cool.
It was fun though, even with the balance not being perfect! Good job :)
good job, this is a great entry
Good Game , Simple and fun to play.
This was hard! I could only get to round 2 before dying. Love the idea and the amount of upgrades you could do to the towers.
Nice job! That was pretty challenging. I like the angry faces.