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Lawnmower Defense's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #15 | 3.242 | 3.625 |
Audio | #18 | 2.124 | 2.375 |
Fun | #19 | 2.571 | 2.875 |
Graphics | #20 | 2.907 | 3.250 |
Overall | #24 | 2.478 | 2.771 |
Controls | #25 | 2.124 | 2.375 |
Theme | #26 | 1.901 | 2.125 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot version
3.1
Source
Will be released in the future
Game description
Defend yourself and survive for three waves of ruthless, lawn-mowing enemies in this 2D click and drag game.
Controls
- 1. drag and move your tools (seeds, hoe) over the two fields to plant carrots - 2. take a cloud from the sky to water them - 3. Click the right mouse button on the location, where you want to place your brave carrot-soldiers
Discord username
Minzkraut
Participation level
This is our first participation
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Comments
plexsoup already pointed out the main knots of this game.
Anyway, it has some solid mechanics to become a great tower defense game.
What I really like about this projects is the graphic component: hand-drawn games are something I really appreciate, and even though nowadays everything is digital, I think that drawing on paper with pencils what you have in mind and animating it in a videogame is -first of all, not a simple work- a unique and original idea to gain the interest of the player.
Fun game!
Couple of nitpicks..
All that said, I really liked the papercraft art style. I also thought that it was a nice riff on lane-defense games, allowing you to place your defenses anywhere. Given that plants vs zombies is the most popular in this genre, I'm a bit surprised you also went with plants.
Good game!