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A jam submission

Spirits of the WildView game page

A platformer inspired by Native American culture made for the Godot WildJam 70
Submitted by BlitzWaves Studios
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Spirits of the Wild's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#1322.4493.000
Graphics#1352.6543.250
Originality#1512.3472.875
Theme#1632.2452.750
Overall#1692.0272.482
Fun#1761.6332.000
Accessibility#1831.5311.875
Controls#1891.3271.625

Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Godot Version
4

Wildcards Used
Transfer Take Over, Actions have Consequences

Game Description
A puzzle platformer game where when you die you turn into a totem pole

How does your game tie into the theme?
We based it off of Native American Folk Lore

Source(s)
No

Discord Username(s)
teddya, butter40, wellhiiguess23, snockoh, laozey, leoscavesoul

Participation Level (GWJ Only)
0

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Comments

Submitted(+1)

Fun game. I really love the concept but feels very unpolished.

The graphics is cool, and different sounds especially for death are also cool. It seems like of the sounds were taken from pornography movies though, but that's not an issue.

Now, the levels selection is wtf? Levels are not ordered. Or, rather they are, but it seems like you used lexicographical order when ordering them there so after level 1 you have level 10. When I clicked on level 1 nothing happened. Only after clicking on level 10 I was able to play the game.

In the game, controls aren't really stated. You have to figure out that by pressing space you die and put the totem of a current character on its place.

Now, when I got to a level when it needed try yellow totems in a cave to open the upper three gates, there seemed to be no solution. You can't place yellow totems on the ground and I got stuck.

If finished, it would be a really good game with a cool idea. As of right now, much stuff is still missing for the game to be completed and really enjoyable.

Submitted(+1)

A nice little platformer, with a good tie into the theme. I didn't seem to get the logic to the levels and was never sure which one I was playing though. It would be nice to have the levels in order on the level select screen, and those that are yet to be unlocked grayed out. I seemed to play the same level 3 times without going back to this screen - I'm not sure if this was a bug or by design.

Submitted(+1)

Good concept, 

I think it could be a fun game if you finish it after the jam.