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Demon's Deep's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Controls | #3 | 3.733 | 3.733 |
Fun | #4 | 3.867 | 3.867 |
Overall | #4 | 3.578 | 3.578 |
Originality | #6 | 3.667 | 3.667 |
Audio | #6 | 3.333 | 3.333 |
Graphics | #9 | 3.533 | 3.533 |
Theme | #11 | 3.333 | 3.333 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot version
3.1.1
Source
You do notttt want that
Game description
Shooty slidey demo!
Discord username
Griddolini
Participation level
2nd time
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Comments
Game is named Demon's Deep so I guess it has something to do with the theme, but the graphics and mechanics don't really scream "underworld" either. It's possible to move around and shoot, but the enemies do nothing at all so there's no reason to bother beside the cool animations. The levels also seem to wrap around after the one with tutorial text for slow motion. Slow motion doesn't seem to have any purpose, too. There's also no music. I'm afraid this feels more like an undercooked demo and is far from a playable game, sadly.
Yeah :[ in the description I mentioned it as a demo, I managed my time pretty poorly. And the theme relevance is nonexistent, music broke, this was a ruff one. All valid criticisms, thanks for taking the time to give me feedback
Your gun animation is very cool, at least!
Game feel is on-point. Feels like a Vlambeer demo. I really like the sliding mechanic. Now it needs to be combined with line-rider style make-your-own-levels.
Very very cool, I was sliding all the time through the level, and it's so much fun, I keep imagining that it was Neo from The Matrix, doing all this bullet time stuff. Great entry.
Very cool game. The weapons behaviour and effects and the movement is very well done. Also the levels looks nice, i really liked the animations.
This game has some of the most rewarding movement and gunplay of any jam game I've played in recent memory. Sliding down a slope, leaping into the air and unloading a shotgun into a zombie's face at point-black range is so very, very satisfying. Well done.
One more day and this would have been a super great game not just a super great jam game! :P Good job nonetheless except for jumping the controls feel really good. Shooting looks amazing, a small recoil effect in the player motion would have been extra satisfying!
Awesome! Only thing that's weird; no consequences. At all.