Neat game! I included it in my compilation video series of all of the Godot Jam games, if you'd like to check it out :)
Play game
Blob Blaster!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #3 | 3.588 | 3.588 |
Main theme ("Procedural") | #4 | 4.059 | 4.059 |
Overall | #4 | 3.706 | 3.706 |
Graphics and sound (add a bonus if "Only two colors") | #10 | 3.471 | 3.471 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Thanks for your comments!
@kakoeimon: Thanks for playing and for the comments. I had planned gamepad/joystick support but did not had time to implement it before the deadline. I agree 100% that it should play better with it. I want to expand the game later with some ideas that were left behind so that is first on my list. I also wish I had more time to balance the game. I went with the idea that I played it too much when developing it so I might have put to much energy points on the ship and/or to frequent powerup drops on the final release.
@bathwater: Thanks for playing and I am happy you had fun! nexus can be found by following the "ping" circles that irradiate from them. If you have time and are willing to try it again it would be great!
Nice game.
Not sliding on the walls was a little bit irritating.
Joystick support is a must for this kind of games.
I became overpowered too early in the game, I have finished 10 missions easily and lost cause there is no pause.
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