Play game
Platformer Prototype's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #5 | 3.143 | 3.143 |
Stability And Performance | #5 | 4.071 | 4.071 |
Graphics | #9 | 2.500 | 2.500 |
Overall | #9 | 2.732 | 2.732 |
Sound | #10 | 1.214 | 1.214 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Btw I reckon the side walls (blue) and background (grey tiles) were a weird intuitively. I expected the reverse - thought the blue was background and the grey was solid walls.
Alright graphics, no sound.
Gameplay was really fun, took core platformer elements like the double-jump and timing to craft into a really fun experience. Got to the green ray of death, would've been better if more was implemented but it's only a week-long game jam so it's good.
Stability was good, no window resizing, but at least it didn't go fullscreen. Overall great game, probably my personal favourite (in terms of enjoyment) of the game jam since it was fun, challenging and rewarding; though a tad short!
Yep, i do ./RunMe, but error comes from ./ExeLinux, i guess RunMe execute ExeLinux.
[serk7@localhost GameJam]$ ./RunMe
./ExeLinux: error while loading shared libraries: libjpeg.so.8: cannot open shared object file: No such file or directory
Execute the RunMe file, not the ExeLinux one; sorry, I didn't realize the instructions wouldn't show up on this page :v
Oh, you are supposed to do ./RunMe
./ExeLinux: error while loading shared libraries: libjpeg.so.8: cannot open shared object file: No such file or directory
I get this error:
./ExeLinux: error while loading shared libraries: libGDCpp.so: cannot open shared object file: No such file or directory
Anywhere I can find libGDCpp?