Great graphic, nice music, ok controls, ok camera, interesting story idea.
The game is fine (the gameplay is good!), and the idea of a plot is attractive, but how it is brought to live, the dialog lines, the lack of a log makes the result..."hesitant"?
For example: the game insist on the romance and on the robot being male and effeminate through how the robot runs, and the way its feel are set inwards as it stands, and through the ever tentative, fragile voice of the human - that being said, the acating itself is great! please keep making games like this!
So I expected the relationships to weight on the game, or some character information to be displayed in some menu, but so far, the story has little to no effect on the gameplay: there isn't even a log for the dialogs (I struggle to udnerstand that because it's usually a given to expect from story rich games) so we can't read back what's been already said.
A point more subjective now: I mean I'm pan and exophile; I came to play this game for its romance, so it being about a robot and a man is absolutely not the problem.
But the game seem meant to focus heavily on lgbtqiap representation.
More than on storytelling itself at times (the cup in the introduction is cute, but redundant with the explanation fo the premises. Seing them interact instead of reading their lines might have been more powerful.
If that's on purpose, it might be nice to mention it in the summary, so that they come with the right expectations and don't get confused asking themselves where the games is going with this.
the climbing mechanic sucks all the fun out of the game and the first challenging level looks impossible after breaking down the problem and trying to see what I actually need to solve
the climbing mechanic sucks all the fun out of the game and the first challenging level looks impossible after breaking down the problem and trying to see what I actually need to solve