An interesting, beautiful, enjoyable game! My account is 39400 (second try).
- Often flowers of the same color are lined up in a horizontal line and there is not enough opportunity to remove them immediately (clicked and all adjacent ones of the same color disappeared).
- The tooltip for colors is not always displayed correctly, I often saw the TOOLTIP inscription when hovering (moving the mouse from ability to ability).
- Add an ability (perhaps instead of 3, it is difficult to use it) to turn on the rainbow flower for a while.
Thanks for the game! It was interesting! I will subscribe to find out when the full version is released =)
Thanks for your comments E1e5en! I agree about the abilities -- I was trying to add a tutorial of sorts the first few levels to help with the learning curve, but I ran out of time haha. The hovering ability tooltip still puzzles me as well (pun intended) - I'm not sure why it doesn't always display. Lots of kinks to work out. Anyhow, thank you for the playtime and the follow! I will (hoepfully) be releasing a full version in the coming weeks! :D
I loved this! The art style is great and the mechanics were very fun and unique - I think it would work great as a mobile app (as it's very Candy Crush-esque). It did take me a while to get used to using all of the different abilities and in my opinion, I think that in the full version, it would be good to have a level centred around each ability to familiarise the player with each. Overall, this is fantastic and a well-polished :D - My highest score was 59200
Thanks so much for the compliments joba! And for sharing your score haha.
You're absolutely right about the tutorial/teaching of the abilities. It was supposed to be 5-small intro levels introducing each ability, and then 3-challenging levels utilizing them all... but oh well haha - I overscoped! I will eventually tweak it all in the full-version :D
Comments
An interesting, beautiful, enjoyable game! My account is 39400 (second try).
- Often flowers of the same color are lined up in a horizontal line and there is not enough opportunity to remove them immediately (clicked and all adjacent ones of the same color disappeared).
- The tooltip for colors is not always displayed correctly, I often saw the TOOLTIP inscription when hovering (moving the mouse from ability to ability).
- Add an ability (perhaps instead of 3, it is difficult to use it) to turn on the rainbow flower for a while.
Thanks for the game! It was interesting! I will subscribe to find out when the full version is released =)
Thanks for your comments E1e5en! I agree about the abilities -- I was trying to add a tutorial of sorts the first few levels to help with the learning curve, but I ran out of time haha. The hovering ability tooltip still puzzles me as well (pun intended) - I'm not sure why it doesn't always display. Lots of kinks to work out. Anyhow, thank you for the playtime and the follow! I will (hoepfully) be releasing a full version in the coming weeks! :D
Nice game :) I really liked the powerups especially and the difficulty increase was fun and challenging
I loved this! The art style is great and the mechanics were very fun and unique - I think it would work great as a mobile app (as it's very Candy Crush-esque). It did take me a while to get used to using all of the different abilities and in my opinion, I think that in the full version, it would be good to have a level centred around each ability to familiarise the player with each. Overall, this is fantastic and a well-polished :D - My highest score was 59200
Thanks so much for the compliments joba! And for sharing your score haha.
You're absolutely right about the tutorial/teaching of the abilities. It was supposed to be 5-small intro levels introducing each ability, and then 3-challenging levels utilizing them all... but oh well haha - I overscoped! I will eventually tweak it all in the full-version :D
Appreciate your feedback and time playing FLEUR!