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A jam submission

RoguelifeView game page

Submitted by game — 2 hours, 8 minutes before the deadline
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Roguelife's itch.io page

Results

CriteriaRankScore*Raw Score
Likely to Release#332.1672.167
Aesthetic (Art & Audio)#332.3332.333
Interesting Gameplay / Fun#342.0002.000
Overall#352.1252.125
Bug Free#382.0002.000

Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

>What was the most frustrating moment or aspect?

I died to a level 1 enemy at level 10 for no apparent reason. Damage values at times seemed highly random.


>What was your favorite moment or aspect?

I liked the concept of life as a pokemon person battling for strength, position, etc.


>Was there anything you wanted to do, but couldn't?

I wanted something to happen after I died, or at least an easy restart.


>If you could change, add, or remove any 1 thing, what would it be?

I would focus on making restarting easier so issues like dying to a level 1 enemy in 1 hit hurt less, assuming that's intentional.