Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

GradLifeRPG:PrototypeView game page

Prototype
Submitted by wendisierra, kyronae, firstaidkit14 — 5 hours, 13 minutes before the deadline
Add to collection

Play game

GradLifeRPG:Prototype's itch.io page

Results

CriteriaRankScore*Raw Score
Likely to Release#183.2003.200
Bug Free#243.0003.000
Interesting Gameplay / Fun#302.2002.200
Overall#322.5502.550
Aesthetic (Art & Audio)#381.8001.800

Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted

Kept getting this, not sure what it means:

Error: <<set>>: bad evaluation: random called with insufficient parameters


>What was the most frustrating moment or aspect?

The movement of time in GradLifeRPG is strange to me. I basically tried to grade homework and complete study plan as much as possible, and it seemed like I had all the time I needed with a little extra for activities. I thought I might need to worry about sleep or something with the weird hours my character seemed to be keeping, but didn't seem like there was much determent so long as I occasionally did something fun.


>What was your favorite moment or aspect?

Choosing a mentor was interesting.


>Was there anything you wanted to do, but couldn't?

I wanted to see a bigger change from choosing to get a job or choosing the more stressful roommate path, but stress in general wasn't as scary as expected and choosing to get a job in particular didn't seem to change much.


>If you could change, add, or remove any 1 thing, what would it be?

More character or interactive moments.