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GradLifeRPG:Prototype's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Likely to Release | #18 | 3.200 | 3.200 |
Bug Free | #24 | 3.000 | 3.000 |
Interesting Gameplay / Fun | #30 | 2.200 | 2.200 |
Overall | #32 | 2.550 | 2.550 |
Aesthetic (Art & Audio) | #38 | 1.800 | 1.800 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Kept getting this, not sure what it means:
Error: <<set>>: bad evaluation: random called with insufficient parameters
>What was the most frustrating moment or aspect?
The movement of time in GradLifeRPG is strange to me. I basically tried to grade homework and complete study plan as much as possible, and it seemed like I had all the time I needed with a little extra for activities. I thought I might need to worry about sleep or something with the weird hours my character seemed to be keeping, but didn't seem like there was much determent so long as I occasionally did something fun.
>What was your favorite moment or aspect?
Choosing a mentor was interesting.
>Was there anything you wanted to do, but couldn't?
I wanted to see a bigger change from choosing to get a job or choosing the more stressful roommate path, but stress in general wasn't as scary as expected and choosing to get a job in particular didn't seem to change much.
>If you could change, add, or remove any 1 thing, what would it be?
More character or interactive moments.