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Second Wind's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #9 | 3.800 | 3.800 |
Overall | #25 | 3.267 | 3.267 |
Aesthetic | #26 | 3.400 | 3.400 |
Playability | #39 | 2.600 | 2.600 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
The shadows from shots fired by flying ships overhead when you're fighting on the ground was distracting enough that I couldn't get to the end of the ground section to see what happens. The presence of both air and ground sections is cool, though.
I love this concept! It's a really interesting way to split up the gameplay loop. I also like your models. I did have some issues with not being able to see the enemy ships before they were right up on me. I wonder if shifting the camera view to be a little more of an angle while in the ship could help this, or maybe just pull the camera up a bit would help see the enemies before they hit me. Either way, I really like this idea and I look forward to seeing the released game!
thanks, next phase i will make the camera higher