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A jam submission

Lily of the Valley AlphaView game page

Alpha Build of Lily of the Valley
Submitted by shannie486 — 4 hours, 10 minutes before the deadline
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Lily of the Valley Alpha's itch.io page

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Comments

Submitted

I very quickly lost track of where I'd already been and where I needed to go next since I couldn't see any difference with the animals after having clicked on them.

It also felt a little iritating that it sends you back to the start every time, but I can't tell if that was intentional or not.

The music is really nice and relaxing and is making the gameplay nicer. 

There is no feedback when collecting lilies so I am not sure if I collected them or not.

In the minigame, Right after the first note, if you keep spamming the bar will fill even if you miss the notes.

I really like the theme and idea of helping animals, music is great, but I miss the feedback that tells me whether I am doing the right thing in the game or not. 

The music makes the game peaceful and relaxing to explore. I like the diversity in animals so far.

It would be nice to have an indicator of sorts to show you failed the minigame after three misses since nothing really changes after failure only after success.

You can also fight back against the mechanism which brings you back to the middle of the map by spam clicking the other way so disabling the player mouse movement for a couple seconds while you get brought to the middle might help.

The how to play section could mention pressing tab to bring up the menu in game just so its easier to find.

Pretty fun to play.

overall a really nice game

found an issue where you can cheat the mini-game, as soon as the first note goes into the box you can spam click and complete the level with no fails.

the outer wall feels wrong, as the player i would easily be able to walk past them trees, might be worth adding more or using something to make it feel more out of bounds. 

the  rest of the map had no images but the collisions felt nice, being pushed away from the edge rather than just hitting a wall. 

was quite relaxing to play