Main menu was great, would've been even better with a button for instructions
The background for the main menu defined the theme of the game and helped set the tone
Audio feedback on the button was nice, always pleasant to hear something to confirm a button press
In game audio was great too, the shooting noise was futuristic and fit the player sprite well
The toy squish noise on enemy kill was very well fitting and worked well to keep the theme consistent throughout
The introduction of the aggressive lions was startling, but good. The difficulty spike took me by surprise, but kept me hooked and wanting to play more to get past them
The jump in difficulty however, was a bit too sharp, which made it hard to play for longer than 20 seconds at a time
The asset difference for the regular vs aggressive lions makes it clear that these new enemies were harder to beat
Comments