- Main menu was great, would've been even better with a button for instructions
- The background for the main menu defined the theme of the game and helped set the tone
- Audio feedback on the button was nice, always pleasant to hear something to confirm a button press
- In game audio was great too, the shooting noise was futuristic and fit the player sprite well
- The toy squish noise on enemy kill was very well fitting and worked well to keep the theme consistent throughout
- The introduction of the aggressive lions was startling, but good. The difficulty spike took me by surprise, but kept me hooked and wanting to play more to get past them
- The jump in difficulty however, was a bit too sharp, which made it hard to play for longer than 20 seconds at a time
- The asset difference for the regular vs aggressive lions makes it clear that these new enemies were harder to beat