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  • Main menu was great, would've been even better with a button for instructions
  • The background for the main menu defined the theme of the game and helped set the tone
  • Audio feedback on the button was nice, always pleasant to hear something to confirm a button press
  • In game audio was great too, the shooting noise was futuristic and fit the player sprite well
  • The toy squish noise on enemy kill was very well fitting and worked well to keep the theme consistent throughout
  • The introduction of the aggressive lions was startling, but good. The difficulty spike took me by surprise, but kept me hooked and wanting to play more to get past them
  • The jump in difficulty however, was a bit too sharp, which made it hard to play for longer than 20 seconds at a time
  • The asset difference for the regular vs aggressive lions makes it clear that these new enemies were harder to beat