I have a fairly modest goal: a Twine story about 50 passages long. I've written 13 passages and 4000 words so far, so I expect the whole thing to come in over 10K words.
I have to be completely honest, each time I sit down to write my story beyond the first day, it's been difficult getting "into" that flow @_@ I admire your passion to write that much!
I've had to make some radical pivots to my games design, and I'm pretty sure all I'm going to be able to get accomplished is a short demo unfortunately :( Something wasn't feeling quite right and it took me a while to figure out exactly what it was, and i'm currently addressing it.
I've finished 26 of my 50 Twine passages now, with 7700 words written. Looks like I might be writing right up until the last minute. Fortunately I don't have any complicated logic planned, so testing should be straightforward.
I kind of like decided not to publish my game for the jam but i never really do anything to post online either. So.... I'm an anomaly. Nice stuff here though.
I've finished writing. 50 Twine passages, 14K words. Since I'm planning to jump into another game jam in March, I'm going to comply with the original deadline. I'll spend a little time testing and proofreading and I'll publish it on Saturday.