Hi Everyone,
I joined this jam with the intent on learning some new artistic techniques that I had never embarked on before. I have accomplished those goals.
But unfortunately achieving those goals was at the detriment of the gameplay experience of Moonlight Drive. Simply put: it was no fun, and mechanically frustrating to play. Plus a myriad of technical problems from trying to blast through some areas to get to others meant I'd be spending unfortunately large amounts of time fixing what became of them, and axing features.
I decided to restart the Moonlight Drive project from scratch last night.
But it will be a while before I have anything truly worth playing, and with only 9 days left, I decided it best to retract my submission and recess into the dark corners of my own little world to quietly work away at this game that I've found myself inspired once again to make.
Thank you everyone for joining me on this journey here in this jam, I wish everybody the best of luck with their submissions (I cant wait to check some of these out). If you'd like to follow the development of Moonlight Drive, throw me a quick Follow here on itchio and the Moonlgiht Drive DevLogs will wind up in your itch inbox.
The thing is, as fans of this genre, I would certainly love objective and subjective feedback as the game progresses form you, the #hardboiledjam community. Your expertise in the genre would can only stand to help Moonlight Drive's legitimacy, as this is sadly an area where I , myself, need to spend a lot more time in researching.
Thank you all again for having me!
Cheers!
~ Kyle
Cold Sweat Games