Not very hard to spell a word you can read on the screen. Anyway, the game look and sound very nice. I only wish there was a real spelling challenge.
Play spelligans
Spelling Shenanigans / Spelligans's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #4 | 3.141 | 3.141 |
Replayablity: Would you play the game again? | #4 | 2.882 | 2.882 |
Originality: Does the game have unique mechanics or design? | #5 | 2.647 | 2.647 |
Graphics: Does the game look good or unique? | #5 | 3.353 | 3.353 |
Fun: Does the game bring you joy? | #5 | 3.176 | 3.176 |
Theme: Does the gameplay/story fit the chosen theme? | #5 | 3.647 | 3.647 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game interprets the theme?
The game is about "spell" -ing. Also the logo is arts and "craft"-s, Spell Craft
Which Haxe game engine or framework did you use?
Flixel
What is your Discord or Matrix username? (ex: @logoooo)
"t_bar" and "ghostglowdev"
Link to source code (GitHub/GitLab/Gitea/BitBucket)
https://github.com/AlsoGhostglowDev/spelligans
I confirm that my game was written in the Haxe programming language
Yes
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