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Serve a Cat a Fish Dish (HaxeJam 2024: Winter Edition)'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme: Does the gameplay/story fit the chosen theme? | #2 | 4.462 | 4.462 |
Originality: Does the game have unique mechanics or design? | #3 | 3.615 | 3.615 |
Graphics: Does the game look good or unique? | #3 | 4.385 | 4.385 |
Overall | #6 | 3.600 | 3.600 |
Replayablity: Would you play the game again? | #8 | 2.692 | 2.692 |
Fun: Does the game bring you joy? | #9 | 2.846 | 2.846 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game interprets the theme?
You're in a "business" of sorting "fish" for a sketchy boss who may or may not be involved in "fishy business"
Which Haxe game engine or framework did you use?
HaxeFlixel
Link to source code (GitHub/GitLab/Gitea/BitBucket)
https://github.com/ACrazyTown/haxejam-winter-2024
I confirm that my game was written in the Haxe programming language
Yes
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Comments
Really impressive for a week. I love the Nokia in the corner yelling at me.
Where do I put the stamps? Tried everything.
You're supposed to stamp the fish by hovering the stamp over it and pressing right click
EDIT: Sorry, we just noticed the tutorial mentions stamping the info paper, you're supposed to stamp the fish, this was an oversight and we forgot to correct it
The graphics on this game are INSANE. Looks so professional. It seems intimidating at first, but the game is actually pretty simple once you understand it. Lots of good check list item types that keep you on your feet, and navigating the notebooks can be done really fast. My only critique would be I wish the game had responsive prompts to teach you instead of the walls of text at the start, but I guess that's understandable with only a week to make the game. 😅
Thank you!! Will keep more interactive tutorials in mind when making another game in the future