Loving everyone's games so far! Has anyone done the math on the degrading dice to see what can increase/decrease difficulty? I've gotten feedback from a few people who've played my submission stating that they felt it wasn't hard to make a successful deduction. Ultimately, I did want this to be the case, since tonally my game is more of a "kid detective" thing than something high stakes, but it got me thinking about ways one can increase/decrease difficulty in this system!