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A jam submission

David And GoliathView game page

A game inspired by the battle between David and Goliath
Submitted by kamaleon70, Tolemak84, Lazanja (@Lazanja), William Hardy (@devwilliamhardy) — 11 minutes, 21 seconds before the deadline
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David And Goliath's itch.io page

Results

CriteriaRankScore*Raw Score
Graphics#133.9204.333
Historical Accuracy#383.3173.667
Thematic Relevancy#403.7194.111
Audio#422.5132.778
Gameplay#502.1112.333
Overall#592.4122.667

Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Put anything you want to be immediately visible on your jam page here:
Inspired by the mythical battle David vs Goliath

Have you used assets? If so, please give credit to the creators here:
Free Megascans from Quixel - Free Base Mesh from Daz3

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Comments

Submitted

I like the visuals, they are very well done. I only wish there was something more to do but overall a pretty enjoyable game while it lasted :) 

A funny bug occurred after killing Goliath - ran over his corpse and failed to complete the combo so I died :D


Developer(+1)

Thanks for playing our game. Funny bug the one you found. You can win and lose at the same time. Thanks for finding it.

Submitted

Odd that there's no comments on this one since 7 people have rated it.

I thought it was fairly simple overall, the gameplay itself consisting of walking and pressing W and S when prompted. This made the fight against Goliath fairly straightforward, though also kinda unengaging since it effectively consisted of just waiting for Goliath to attack. I do like how the "tutorial" at the beginning mimics the actual combat though, kinda reminds me of how fighting the dummies in Jak and Daxter prepares you for the actual enemy attack patterns.

Overall not bad, but does feel kinda empty. Oh and FYI it is entirely possible to climb up onto the rocks and part way out of the map, I actually got myself stuck.


Developer(+1)

Thanks for reviewing the game. And for finding the bug while climbing up onto the rocks and being stuck there. The time for jams is limited, there are a lot of ideas but at the end we had to limit it to the minimum…