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OGnome Saves Christmas's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Pacifist Theme | #19 | 3.873 | 5.000 |
Visuals | #19 | 2.840 | 3.667 |
Audio | #20 | 2.324 | 3.000 |
Originality | #20 | 2.840 | 3.667 |
Fun | #20 | 2.582 | 3.333 |
Overall | #21 | 2.892 | 3.733 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Briefly explain your games interpretation of the Pacifist theme?
No violence present
How much CODE (text or visual) did you make?
You created some of the code - but used a lot of existing code
How much of the game's ART did you make?
You generated art with AI tools
How much of the game's SOUND effects did you make?
You didn't create any sound effects - you used existing audio for your game
How much of the game's MUSIC effects did you make?
You didn't create any music - you used existing music tracks for your game
Other comments (Code / Art / Sound / Audio)
No sfx or music has been added yet. Extended credits are in a text file in the zip.
Did you enjoy the jam? Is there anything you'd change if you could start over?
I love doing honestjams! I wouldn't change a thing :)
Aren't you awesome for being creative and taking part?
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Comments
Hey both, thanks fopr getting involved in the jam! I forgot how fast characters move in Doom! FYI, issues running the doom engine on intel integrated graphics on windows 10. I completed your puzzles! Only small thing I'd have liked is sometimes the far side lever meant you couldn't observe what it was changing while interacting with it! It was neat to have the puzzle let you jump back over a previous puzzle, I liked that.
First I was afraid, I was petrified that this is going to be a crazy mind bending puzzle game but thankfully it wasn't that difficult and fun. Thanks for the pacifism!