Okay, let's see how well I do with creating a horror game in a couple of weeks having never made a horror game before. What could go wrong?
It's been a struggle to find time to work on the project this week, hoping to get a big fat coding session in at the weekend and have a lot more to go on next week.
So far, managed to recycle plenty of faffy stuff like text wrap from previous projects. Planned out quite a bit of the dialogue and have a pretty good idea where the story should go, so want to get that implemented next. It's going to be hard going into any sort of detail without giving the game away, so here's a lovely GIF.
CHECK THAT SWEET, SWEET GAMEPLAY. [not pictured]