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ProjectDestination's itch.io pageTeam Name
irgamer (Solo)
Game Name
Project Destination
Contact person name and email address
Jianwei Low cheezsy@yahoo.com
How was Houdini used in your game's development?
Houdini is used as the primary and only modeling suite. except 2 asset which is available in unreal standard asset.
Project documentation
https://www.facebook.com/IRgamer-224127864378304/
Besides Houdini, what other tools did you use and what did you use them for?
substance for texture painting and 2 pre build asset from unreal
List any content that was created before the jam that was included in the final submission.
2 pre build asset from unreal along with shaders for it.
Sound fx
https://www.zapsplat.com/music/
https://www.free-stock-music.com/
https://www.audiomicro.com/
Font
https://www.1001fonts.com/nasalization-free-font.html
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Comments
Loved the idea of this. Wonderful small twist on a common genre.
thanks for the kind words <3