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Mars Escape's itch.io pageTeam Name
Hiom Games
Game Name
Mars Escape
Contact person name and email address
Bobby Hiom - bobbyhiom@googlemail.com
How was Houdini used in your game's development?
Generation of all terrain
Besides Houdini, what other tools did you use and what did you use them for?
Blender for modeling and Unity as the game engine
List any content that was created before the jam that was included in the final submission.
Textures were from textures.com
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Comments
nice atmosphere, really curious how you cut the valley out into the terrain!
Thanks man, I imported a black and white texture to use as a mask and applied a height field just to one area. Later I applied a less dramatic height field again to the whole map.
Gorgeous and great atmosphere and fits the theme really well; the temptation to go max speed to make the time leads to flipping/spinning the vehicle, and losing control through jumps, but if you "don't panic" and keep a sensible speed then it controls nicely and you can make it in plenty of time.
Lot of fun to play!
Pretty dope ๐๐