Hello! I have a problem with import water animation into unity. There is an object of primitive shape in the form of water (melting), everything is fine in hud - all animation is played and no polygon failed, but when transferred to unity, it becomes jackal and breaks during animation looks like small cracks. It does not give out errors. Tell me pls how can i import water without cracks? I didn't find inf in the Internet, thank you in advance!