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A jam submission

houdini-gj-2022View game page

Against All Odds
Submitted by quickytools — 6 hours, 5 minutes before the deadline
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houdini-gj-2022's itch.io page

Results

CriteriaRankScore*Raw Score
Use of the Theme#261.8862.000
Use of Houdini#272.1212.250
Sounds & Music#271.0611.125
Art & Animation#271.5321.625
Gameplay & Fun Factor#281.2961.375
Overall#281.5791.675

Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Judge feedback

Judge feedback is anonymous.

  • Run lizard run!

How did you use Houdini to make your game?
Houdini was used to create the character model (mesh and rig), the (terrain) level, and environment props (HDA).
Be sure to download HDAs and place in a dir "hda" when opening HIP file or some "assets" won't load correctly.

List everything that was made before the jam. Pre-built, assets, textures, etc
- Textures from two sites.
- One material for random tiling (in Unity).

Which game engine or platform did you use to make your game?
Unity

Besides Houdini, what other tools did you use to make your game?
Unity, Krita.

List instructions and tips for playing your game here.
There are only four keys and each key pushes off the following legs

E - left front
R - right front
J - left rear
K - right rear
Press E+R to push off the front legs then J+K to propels with the rear legs to initiate a jump.

While the front legs are in the air with the rear legs grounded E or R turns the torso.

Alternate J then K presses in succession for easy movement forward.

Alternating E+K then R+J presses successively can gain speed (in a straight line) and can help cover ground faster or get up steep hills..

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