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Collector's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Use of Houdini | #5 | 3.778 | 3.778 |
Sounds & Music | #6 | 3.667 | 3.667 |
Art & Animation | #7 | 3.778 | 3.778 |
Overall | #8 | 3.400 | 3.400 |
Gameplay & Fun Factor | #9 | 3.111 | 3.111 |
Use of the Theme | #19 | 2.667 | 2.667 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- Very nice little game, great vibe and atmosphere. Camera controls would have been nice! But that could be the start of a great little game!
How did you use Houdini to make your game?
I modeled all the characters, prepared their UVs and textures in Houdini.
Rigs made with "Kinefx".
I used "heightfields" to create terrain and exported through "Houdini Engine".
List everything that was made before the jam. Pre-built, assets, textures, etc
Everything was made during the jam.
Which game engine or platform did you use to make your game?
Unreal Engine 5 on Windows.
Besides Houdini, what other tools did you use to make your game?
I only used Houdini. Sounds and music from "WeLoveIndies".
List instructions and tips for playing your game here.
WASD for movement and left mouse button for attack.
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