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Never Tell Me The Odds's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Use of the Theme | #11 | 3.182 | 3.375 |
Sounds & Music | #12 | 3.064 | 3.250 |
Overall | #12 | 2.899 | 3.075 |
Gameplay & Fun Factor | #13 | 2.711 | 2.875 |
Use of Houdini | #19 | 3.064 | 3.250 |
Art & Animation | #21 | 2.475 | 2.625 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous and shown in a random order.
- Fun and challenging!
- 32 seconds of intense joy!
How did you use Houdini to make your game?
Houdini was used to model and texture all the visual elements except for the spaceship. It was also used to create all sprites used in the particle systems.
List everything that was made before the jam. Pre-built, assets, textures, etc
Audio came from the We Love Indies library.
Which game engine or platform did you use to make your game?
Unity
Besides Houdini, what other tools did you use to make your game?
Blender for the spaceship model.
List instructions and tips for playing your game here.
Click to deploy a mine. It takes a couple seconds to arm itself. Once armed you can click again to detonate it and destroy surrounding asteroids. If an asteroid hits a mine it will damage it, click it again and it will quickly repair itself. If 10 asteroids strike the spaceship, it will explode. If you survive for 60 seconds, you win!
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