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A jam submission

CRENVUView game page

Submitted by El Fideo Rubio ( Héctor ) (@El_fideo_rubio), Snorry0815 — 2 hours, 10 minutes before the deadline
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CRENVU's itch.io page

Results

CriteriaRankScore*Raw Score
Art & Animation#24.5004.500
Use of the Theme#23.8003.800
Overall#53.8003.800
Gameplay & Fun Factor#63.6003.600
Sounds & Music#73.6003.600
Use of Houdini#83.5003.500

Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Judge feedback

Judge feedback is anonymous.

  • Nice potential! The controls and physics kinda whacked out at times, but this looks like it could be great fun!

How did you use Houdini to make your game?
We generated the environment as well as a tool for scattering our blueprints in UE5 and lastly we used a little bit of the tree generation to have a simple growth system.

List everything that was made before the jam. Pre-built, assets, textures, etc
The vegetation that come out of the ground is from a package
https://marketplace-website-node-launcher-prod.ol.epicgames.com/ue/marketplace/en-US/product/stylized-grass-pack-01?sessionInvalidated=true

Which game engine or platform did you use to make your game?
UE5

Besides Houdini, what other tools did you use to make your game?
Blender for rigging touches and fix ups
Maya for making the character and environment pieces

List instructions and tips for playing your game here.
At the beginning there's a little guy that would tried to guide you make sure you are in his vicinity as well as look directly at him so that he performs the action

Hold Right mouse on an oasis to absorb water ( doesn't work if you are full)
Hold Left mouse to shoot water

Hold L Shift for spriting

Press Q ( when you have seeds, you lose them if you die) in a fertile terrain (wet)

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