Play game
Cover ME's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Use of the Theme | #12 | 3.111 | 3.111 |
Sounds & Music | #14 | 2.889 | 2.889 |
Overall | #15 | 2.778 | 2.778 |
Use of Houdini | #16 | 3.111 | 3.111 |
Gameplay & Fun Factor | #18 | 2.333 | 2.333 |
Art & Animation | #23 | 2.444 | 2.444 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous and shown in a random order.
- Didnt make it all to far. Interesting!
- It looks like you submitted the wrong files.
How did you use Houdini to make your game?
- the map and terrain is generated in houdini as long the scartted rock, herbs (vegetation), trees, and enemy’s towers.
- also the bridge generator was created in Houdini.
List everything that was made before the jam. Pre-built, assets, textures, etc
Character Interaction from the marketplace
Advance locomotion system from the marketplace
The trees are also from market place
Which game engine or platform did you use to make your game?
Unreal Engine 4
Besides Houdini, what other tools did you use to make your game?
Blender and megascan textures and a rock asset
List instructions and tips for playing your game here.
Controls:
- Use keyboard "G" to ask the green guy to follow you
- Use keyboard "H" to ask the green guy to wait ( to not move)
- Click "Tab" key to see all the controls.
Your mission:
You have to bring the green guy safely to the last tower controled by the enemy and deactivate it by reaching the white blinking cube on the last tower after the first 4 towers. There are 5 towers in total.
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