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A jam submission

Duck DualityView game page

Rogue-like platformer with a rubber ducky cyborg ninja! >:D
Submitted by BittoDev, JewelKnightZero, Radsi Jay, Nyxi — 5 minutes, 5 seconds before the deadline
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Duck Duality's itch.io page

Results

CriteriaRankScore*Raw Score
Judge's Choice#1n/an/a
Fun: Is the game fun or enjoyable?#14.4444.444
Sound: Did you enjoy the sound effects, music, dialogue, VO, etc.?#24.1114.111
Theme: How well does the game make use of the theme?#24.2224.222
Style: Does the game have an cool aesthetic?#24.2224.222
Overall#24.1114.111
Controls: Does the game feel good to play?#33.5563.556

Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Judge feedback

Judge feedback is anonymous.

  • This was a very nicely polished game. Great visuals (characters, animations, backgrounds, etc) and audio (both music and SFX choices), clear objectives, clear feedback mechanisms, and good progression of difficulty. The only thing that needed a bit more iteration was the controls, which are currently at odds with themselves. For such a hyper fast movement speed, you want snappy and predictable controls. Instead, you move fast but can't change direction (usual rigidbody ice-skating side effect) and the jump height is inconsistent (spam jump and you can go higher sometimes, but only sometimes). It makes it feel a little out of control - which can be good, but in this case for a crazy ninja duck my guess is you would want masterful speed runs. Other than that though, this was a great game and the team should be proud of the work they put in. - William

Game Description
Kill Robots, Get Score, Get Paid. B)

Theme

Both or Neither
Reconstruction
A Day In the Life of a Duck

Team Members
Bitto, Todd, Nick, and Jessie

Discord Username/s
bitto, Nyxi, JewelKnightZero, RadiantInferno

Constraints

IGD (No Constraints)

Engine

Unity

Previous Game Jam Experience
Zero, but we have Todd so we we're saved :D

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Comments

(+1)

Really fun game to play. The buffs and debuffs feel well-balanced and you can make some really fun to play combinations. The doors sound and look great.

Submitted(+1)

A very fun game with a great concept for the theme "Both or Neither". The levels were also well built and the general aesthetic of the game is amazing. Also, I loved the background buildings and the sword slash effect.