Really fun game to play. The buffs and debuffs feel well-balanced and you can make some really fun to play combinations. The doors sound and look great.
Play game
Duck Duality's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Judge's Choice | #1 | n/a | n/a |
Fun: Is the game fun or enjoyable? | #1 | 4.444 | 4.444 |
Sound: Did you enjoy the sound effects, music, dialogue, VO, etc.? | #2 | 4.111 | 4.111 |
Theme: How well does the game make use of the theme? | #2 | 4.222 | 4.222 |
Style: Does the game have an cool aesthetic? | #2 | 4.222 | 4.222 |
Overall | #2 | 4.111 | 4.111 |
Controls: Does the game feel good to play? | #3 | 3.556 | 3.556 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- This was a very nicely polished game. Great visuals (characters, animations, backgrounds, etc) and audio (both music and SFX choices), clear objectives, clear feedback mechanisms, and good progression of difficulty. The only thing that needed a bit more iteration was the controls, which are currently at odds with themselves. For such a hyper fast movement speed, you want snappy and predictable controls. Instead, you move fast but can't change direction (usual rigidbody ice-skating side effect) and the jump height is inconsistent (spam jump and you can go higher sometimes, but only sometimes). It makes it feel a little out of control - which can be good, but in this case for a crazy ninja duck my guess is you would want masterful speed runs. Other than that though, this was a great game and the team should be proud of the work they put in. - William
Game Description
Kill Robots, Get Score, Get Paid. B)
Theme
Both or Neither
Reconstruction
A Day In the Life of a Duck
Team Members
Bitto, Todd, Nick, and Jessie
Discord Username/s
bitto, Nyxi, JewelKnightZero, RadiantInferno
Constraints
IGD (No Constraints)
Engine
Unity
Previous Game Jam Experience
Zero, but we have Todd so we we're saved :D
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