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Elixir: In search of youth's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
People's Choice | #138 | 1.347 | 1.556 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Game has a very intrersting task, where u must find a youth elixer. I felt that this game had a lot more to offer with doing puzzles and solving riddles in order to unlock new ingredients. Also the free exploration can give big spoil alerts on upcoming characters and story deeds, finding the ingridients ahead of time before the story requirents are a deal breaker. Other than that great job staying on topic!
Thanks.
The game felt just kind of dull and didn't have a good hook or appeal to me.
If walking, talking and item trading is all the game is, it should do at least one of those really well. There really needs to be a bit more of an appeal point: really good maps, good dialog, good art, cool exploration or puzzles, SOMETHING. As it is, while functional, it just did not do enough to grab me and keep me playing.
Playing through the game, I can tell you put a lot of time and effort putting all the maps together and decorating the locations. There were a fair deal of places to visit, and both the interior and exterior areas had a lot to look at. I think a great addition to the game would be if more of the NPCs had things to say, as the game largely revolves around talking to NPCs, and possibly also if a few more mechanics were added as well. The game was fairly simple and straightforward, but it was interesting to explore and see everything you put in.
I also noticed at some point, when talking to a bartender near the start of the game, you get a pair of options that are in another language. It wasn't too big of an issue, but I wanted to just point it out for future reference.
Thanks for the feedback and criticism. Initially, the game scenario was written in Russian, apparently I missed some piece when translating into English.