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A jam submission

Space RockView game page

My first little game made with python and pygame
Submitted by HaSYxD — 5 days, 7 hours before the deadline
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Space Rock's itch.io page

Results

CriteriaRankScore*Raw Score
Sound/Audio#152.1213.000
Fun#161.7682.500
User Interface (UI/UX)#181.7682.500
Visuals(Graphics)#201.4142.000
Overall#201.4142.000

Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

DevLog Link
https://hasyxd.itch.io/space-rock/devlog/537366/space-rock-devlog

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Comments

Submitted

Not bad for a first game! Remaking the classics to learn from them is always a good idea :)

Hitboxes feel a little unfair, I suppose they are just the bounding rects of the sprites? As a rule of thumb, hurtboxes should usually never be at a point where there’s not also a pixel of the sprite present. The easiest way to achieve this here would probably to turn the hitbox into a circle with a certain radius. Pixel-perfect collision would also be a possibility.

Graphics are not bad, I particularily like the particle effects you added. You might want to try playing with alpha blending or rotating sprites, though that might slightly break the retro aesthetic.

I think you’re up for a game of your own now, or at least put your own spin on an existing game! Keep it up!

Developer

Thanks a lot for your kind words it definitely help a lot to get feedback like your's ^^

Submitted

You started with cloning a classic aracde game - that's a nice decision! Was playing this game a lot on Atari console together with a friend - nice memories :-)

You already experimented with adding particles - if you want to push this even further, my suggestion would be to turn the classic look into some state-of-the-art glass/glow like art style.

Someone did that for Tetris (another classic game) and it turned out really fresh and great:

A second game I know with such a look is"Will You Snail?"
Developer

Oooh that's pretty ! I'll definetely try to do something similare but for that game the goal was to stay retro so I guess next time I will have to give a nice polish to the graphics and add some gamplay like more level or a boss