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Mind Over Matter's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #1 | 4.000 | 4.000 |
Overall | #3 | 3.500 | 3.500 |
User Interface (UI/UX) | #4 | 3.500 | 3.500 |
Sound/Audio | #4 | 4.000 | 4.000 |
Visuals(Graphics) | #6 | 3.500 | 3.500 |
Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
DevLog Link
https://turtlemode.itch.io/mind-over-matter/devlog/100990/launch-changelog-for-improve-my-game-jam-5
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Comments
Great job. I really like the concept and aesthetics of this game. I like the mechanic of not just being able to move objects around to solve puzzles but also being able to change their size. The physics worked well and great choice of music. I played it on an older machine (without a dedicated graphics card) and the WebGL performed well. I use Chrome and the controls worked fine.
Some suggestions and ideas (which you may already have on your improvements list):
Overall I enjoyed the game and the concept.
Thank you so much for your feedback, this is really helpful!
Regarding the first level: There should be enough "scaling energy" to complete it easily, unless there is a bug? If you used up all the energy you can get it back if you press the right mouse button on a object and shrink it again!
I will definitely add your suggestions to the list for my next update, so again thank you :)
You're welcome. No there isn't a bug. I was just testing what would happend if I used up all the energy.