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Itizso

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A member registered Sep 05, 2019 · View creator page →

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Still working on it. I need to find better quality scans of the screen artwork. You can preview what I've done so far at RetroLab. Hopefully someone in the community who owns the game can help.

Agreed. Beside the manual, which is critical, accurately recreating the gameplay will require extensive gameplay footage. Ideally, this will come from the same person so they can shoot the videos from a consistent angle so the graphics can be recreated correctly. They would probably need to do an initial playthrough video, then we can communicate about what additional footage would be required based all the different alternate actions that can be taken at any point in the gameplay. Also, that person would definitely need to agree to be involved in playtesting the builds to ensure the simulation is as close as possible to the original.

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Thanks! These are perfect. I should have enough material now to attempt a simulation. Thanks again for your contribution. 

Thanks!

Thanks! That would be awesome and much appreciated. If you're able to  provide the scans of the instructions I should have enough material to start work on simulating this LCD game. Thanks in advance for your contribution!

I'm always open to adding  more vintage electronic games to this collection, especially rare ones. Whether an accurate  simulation is possible depends on finding enough reference material like gameplay videos, scans of the instructions and packaging. There is already a topic about Sonic Adventure in the community forum, so if you know of anyone who can contribute they can post resources there.

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Nice job on Hero and Princess! And thanks for the kind words. I've been working on these for a while now so they've  improved a lot over time and I think there's still a lot more I can improve on. If you're interested you can take a look at some work in progress and experimental prototypes here.

I plan to add all of them but I'm not sure when that will be.

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Sounds like the keyboard input is going to the itch page instead of the app window. I've uploaded a new version that forces the focus back to the app window. 

It isn't an emulator because it doesn't run the original code (ROM) to reproduce the gameplay. Instead each game is recreated by spending many hours studying the gameplay and then coding the game logic from scratch without making use of any of the original code. 

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Nice find! If you create a topic for Sunwing RunAway/Q&Q Patrol Car in the community forum and post these videos, maybe someone in the community might be able to help with more information or resources.

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Thanks for playing! Touchscreen support on mobile does need improvement and I'm working on a redesign. For now, if you click the lock icon to unlock the camera you can manually zoom using a pinch gesture till the buttons are in a better position on your screen, then click the lock icon again to save that camera position as the default for everytime you play that game.

Thank you for the kind feedback and for sharing your amazing work. I'm so glad to hear you're impressed with what's been done so far and I hope you'll follow along as I continue to make improvements and add more features.

Thanks. I have come across this site when researching Casio games. Another useful site is https://casio.ledudu.com.

Thanks! I do plan to add more Mini Classics in the future :)

Here is the full size version of the LCD segments :)  
http://handheldempire.com/game_instance_images/2560_2895_1321180390745_Orlitronic_Dragon.jpg

Ah, nice find! Yeah, the photos of the booklet are too blurry to be useable. But the photos of the instruction card may do if we don't find any better quality scans of the booklet. 

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Thanks for the suggestion Graham. 

I'm not sure there is enough material online for an accurate simulation, but maybe someone in the community can help. 

I did find some scans of the packaging at http://handheldempire.com/game.jsp?game=1695,  

And there is a photo of all the LCD segments from the Orlitronic version at http://handheldempire.com/game.jsp?game=2560

There are also some scans of the  Grandstand version at http://handheldempire.com/game.jsp?game=914

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I would love to add more Casio games. The main constraint is finding enough material to be able to produce an accurate simulation of a game, like videos of the gameplay, scans of the packaging and, most importantly, scans of the original instructions. If you know of anyone who owns any of these games and would like to contribute they can get in touch through the community forum.

The links to the unit and packaging are great. Any luck finding scans of the instructions?

I've already done some initial work on Submarine Battle which you can preview here, but I still need to find scans of the original instructions before I can continue.

Yes, I do plan  to add Zelda at some point. You can preview the initial build here.

Thanks for playing and for the great suggestion. Unfortunately there aren't any gameplay videos I can find to recreate the audio and game logic for Sunwing's RunAway. And I would also need to find scans of the original instructions. I will definitely keep looking though.

Yes, I will be adding more of them to the collection :)

Thanks for playing and welcome to RetroFab! The offline app will be free to download and you can try out an initial prototype here.

Thanks for the suggestion. I still need to find scans of the original instructions.

Thanks. Here is a preview of some initial work on Zelda.

Thanks for letting me know and helping to improve the quality of this simulation. I've updated the build with a fix for the issues. 

You shouldn't now get a second bun appearing in the bottom plate if you quickly press down multiple times on a bun on the bottom (or top) floor.  I also fixed the issue of enemies and ladders not moving after the 5th round. And the score will now cycle back to 0 after reaching 19990 points during a game, which I presume would be the case on the actual hardware. The hiscore displayed at the start of subsequent games will however show as 19990 points. 

Nice. I haven't added a VFD handheld to the collection in a while so this would be cool. If you can find some good quality scans of the unit, instructions and packaging, I'll add it to the list of games to work on :)

Yes. Definitely :) 

Thanks for the suggestions. I'll keep these in mind.

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Yes, I do plan to add more Tiger games to the collection, including the Sonic ones :)

Thanks for playing and welcome to RetroFab! I'm glad you're enjoying the games in this collection.

Thanks for playing and welcome to RetroFab! I'm so glad you're enjoying revisiting these handheld games from your childhood. Hopefully I'll be able to add Planet Zeon to the collection at some point.

Thanks for playing! The Sonic handhelds are on my todo list, although I still first need to find scans of the manual for Sonic 1 before I can start. See the topic about this in the discussion forum if you know of anyone who can contribute.

Thanks for reporting the issue! I've fixed it now so it shouldn't  lock up when all the dice are held. You can go back to relying on your muscle memory again ;) Thanks for helping to improve the quality of this simulation. 

Thanks for reporting the bug... totally missed that in testing. It's now fixed :)

Thanks for the bug report! It's now fixed :)

Awesome! Thanks.

Hey there! Thanks for reaching out. I would definitely be interested in taking a stab at simulating the Castlevania handheld.  I could use the scans of the manual and packaging from here. And if you post the video of the gameplay here I should be able to recreate the audio and game logic. Also, I would need some close up photos of the screen background (without the  graphics on) and one with all the LCD segments turned on at once (so I can recreate the graphics).