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A jam submission

"The Fourth Horseman" - Submission for Impressions Composing Jam: OST #1View project page

Submission for Impressions Composing Jam: OST #1
Submitted by Amimore — 1 day, 17 hours before the deadline
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"The Fourth Horseman" - Submission for Impressions Composing Jam: OST #1's itch.io page

Results

CriteriaRankScore*Raw Score
Correlation to Theme#203.6433.643
Overall Uniqeuness#223.3573.357
Overall#293.0143.014
Listenability#312.6432.643
Composing Quality#332.7862.786
Execution#342.6432.643

Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Link to Streaming Service
https://soundcloud.com/amimore/the-fourth-horseman-submission-for-impressions-composing-jam-ost-1

Description
Welcome to my composition, "The Fourth Horseman". Below is a breakdown of the track:

0:01 to 0:24 - The main theme may introduce the player to the game's menu screen and/or introduce the final boss to the player.

0:25 to 1:04 - The melody introduces the first game mechanic that challenges the player into the boss fight's first stage.

1:05 to 1:34 - The boss fight turns into a cutscene where the boss transforms into its true form while communicating its motives or a brief nightmarish statement to the player before returning to battle.

1:35 to 2:00 - The main theme elevates as the boss fight heightens the difficulty with new game mechanics that the player must quickly adapt to.

2:00 to 2:30 - As the player deals more and more damage to the boss, the boss creates a deadlier environment by increasing its agility, speed and unpredictability.

2:30 to 2:40 - The boss recognizes death may be a true possibility with such a worthy adversary as the player has not yet died. The boss may share a few final words in case the player achieves victory. As soon as the boss concludes, the main theme is brought back for the final stage.

2:40 to 3:12 - The boss unleashes its full wrath against the player. Any mistake made by the player is an instantly-granted death wish. The boss bombards its abilities endlessly and more ferociously as the theme song is amplified with more instruments. The game mechanics are nearly impossible to overcome in this brief period of time but with perseverance and luck, the player may see to the end.

Screenshot of DAW
Please see uploaded image in the project.

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Comments

HostSubmitted(+1)

I like the more hard rock/metal drumming later into the track. 

I think the composition could use some more from the thirds and fifths to go along with the melody and give it some more power and emotional punch.

But excellent work overall, well done! :)

Developer(+1)

Thank you so much for the feedback! 

I definitely wanted that hard rock and metal feel coming in to intensify the experience. 

I like what you said about the thirds and fifths. I'm looking to revisit this composition and add more to the melody to give that punch you mentioned. Thank you for listening and for the opportunity to submit this!

Submitted(+1)

It was really intense and full of energy. I enjoyed it a lot!

Developer

So happy you enjoyed it! 

I definitely aimed for the increased intensity as the theme built up.