Stellar: A hostile art exhibit is such a wild setting for an adventure... I dig it! The mosaic map here is also super pretty to look at.
Not-So-Stellar: I get there is a non-euclidean geometry puzzle here, but I couldn't figure out how exactly to piece it together.
Overall: It's abstract, but there's the making of a cool adventure here, especially with the location. Personally, I'd love to get trapped in a mad artist's galactic cube prison.
Stellar: The station described within is quite fleshed out and feels like a real place. It's all very tense and grounded.
Not-So-Stellar: For such an extreme environment, it feels like this all takes place in relatively normal buildings. I'd probably play up the frozen hellscape more if I ran it.
Overall: This is an excellent scenario with lots to do, but what sells it is the inter-connectivity of it all. This gets me itching to play Liminal Void and get off Europa!
Stellar: The intensifying situation based on real life time... The chaotic mystery of it all... The tables!
Not-So-Stellar: There's some spooky looking (zalgo?) Hebrew text which I can't read or translate. I'm not sure how I'd present it to my players.
Overall: It's simple, but Leviathan comes together to form a genuinely horrifying scenario. This would be the perfect start to an epic Mothership campaign.
Stellar: INSANELY COOL PREMISE! Rolling across the board and piecing it all together.
Not-So-Stellar: Some of the entries fell a bit flat for me. There could have been more meat on this titans bones.
Overall: The hook is so sick and I want to mine the tables for everything they've got! I'm inspired as fuck rn
A fun, imaginative module that I'm boggled hasn't been done in Pokemon or by NASA ! (Especially love the extra ideas at the end to go all the way with the scenario!)