Hey Gutens,
Your game jam requirements are bonkers. I love it!
Anyway, two of them are a bit confusing and would like some detes on what they mean. Or an example:
1. A constantly-expanding death rate in a certain dangerous area
Is that like those sections where the camera slowly rises and you need to move up and not get caught by the bottom of the screen(e.g. Ninja Gaiden). Or like the water going up in Ori?
2. A constant construction/destruction cycle that ends with the true ending
This one truly had me bummed. If for number 1 I have some clue what it may mean, for this one I'm at a complete loss.