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The Colony's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Narration | #49 | 2.956 | 3.100 |
Overall feeling | #50 | 2.860 | 3.000 |
Theme | #54 | 2.670 | 2.800 |
Originality | #57 | 2.479 | 2.600 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I like these sorts of scenarios, and you got an interesting worldbuilding going on! :3 I liked it!!
I would say the same I've told others about dosifying your text a bit more though! Throwing shorter bursts of texts can make it more manegeable and less intimidating than letting several paragraphs at once. But that's just my advice! I liked it!
Interesting world, and I'm always fascinated with time dilation scenarios. I did find it funny that after 35 years someone finally comes from Earth to rescue a backpack. :) Maybe I missed something, but I wasn't sure if there was any reason to not help out at each location, which made the choices feel a bit obvious.
Something I definitely struggled with was making the moral dilemmas actual dilemmas. What I was going for was that to keep to the original rescue mission, the colony would need to be sabotaged, but helping is always going to feel like the correct decision, hence it might not feel like much of a moral dilemma at all. Thank you so much for playing!
Played through a couple of times and got two opposite endings. Great writing with classico sci-fi feel and interesting choices to intervene or stand passively by in each situation~
Thank you so much!