9 entries were submitted between 2015-07-10 06:00:00 and 2015-07-27 05:59:59. 67 ratings were given to 10 entries (100.0%) between 2015-07-27 05:59:59 and 2015-08-10 05:59:59. The average number of ratings per game was 7.4 and the median was 7.
Criteria | Rank | Score* | Raw Score |
Gameplay / Control (Feels good to play, or controls make sense in context) | #1 | 4.375 | 4.375 |
Audio (sound effects, music, etc.) | #1 | 4.625 | 4.625 |
Depth / Intrigue (Amount of stuff in the game, or made you want to keep playing) | #1 | 4.000 | 4.000 |
Visuals (coherence, style, etc.) | #1 | 4.500 | 4.500 |
Fun / Feel (Enjoyment or good presentation—depends on game style) | #1 | 4.750 | 4.750 |
Overall | #1 | 4.479 | 4.479 |
Use of Generated Idea | #2 | 4.625 | 4.625 |
Criteria | Rank | Score* | Raw Score |
Use of Generated Idea | #1 | 4.714 | 4.714 |
Audio (sound effects, music, etc.) | #2 | 4.143 | 4.143 |
Gameplay / Control (Feels good to play, or controls make sense in context) | #2 | 4.286 | 4.286 |
Visuals (coherence, style, etc.) | #2 | 4.429 | 4.429 |
Fun / Feel (Enjoyment or good presentation—depends on game style) | #2 | 4.214 | 4.214 |
Depth / Intrigue (Amount of stuff in the game, or made you want to keep playing) | #2 | 3.786 | 3.786 |
Overall | #2 | 4.262 | 4.262 |
Criteria | Rank | Score* | Raw Score |
Gameplay / Control (Feels good to play, or controls make sense in context) | #3 | 3.714 | 3.714 |
Audio (sound effects, music, etc.) | #3 | 3.714 | 3.714 |
Depth / Intrigue (Amount of stuff in the game, or made you want to keep playing) | #3 | 3.429 | 3.429 |
Overall | #3 | 3.690 | 3.690 |
Fun / Feel (Enjoyment or good presentation—depends on game style) | #3 | 3.571 | 3.571 |
Use of Generated Idea | #5 | 4.143 | 4.143 |
Visuals (coherence, style, etc.) | #5 | 3.571 | 3.571 |
Criteria | Rank | Score* | Raw Score |
Gameplay / Control (Feels good to play, or controls make sense in context) | #4 | 3.363 | 3.500 |
Depth / Intrigue (Amount of stuff in the game, or made you want to keep playing) | #4 | 3.042 | 3.167 |
Fun / Feel (Enjoyment or good presentation—depends on game style) | #4 | 3.363 | 3.500 |
Audio (sound effects, music, etc.) | #5 | 3.683 | 3.833 |
Overall | #5 | 3.443 | 3.583 |
Visuals (coherence, style, etc.) | #6 | 3.203 | 3.333 |
Use of Generated Idea | #7 | 4.003 | 4.167 |
Criteria | Rank | Score* | Raw Score |
Visuals (coherence, style, etc.) | #2 | 4.429 | 4.429 |
Use of Generated Idea | #3 | 4.429 | 4.429 |
Depth / Intrigue (Amount of stuff in the game, or made you want to keep playing) | #5 | 2.857 | 2.857 |
Fun / Feel (Enjoyment or good presentation—depends on game style) | #5 | 2.857 | 2.857 |
Audio (sound effects, music, etc.) | #6 | 3.000 | 3.000 |
Overall | #6 | 3.405 | 3.405 |
Gameplay / Control (Feels good to play, or controls make sense in context) | #7 | 2.857 | 2.857 |
Criteria | Rank | Score* | Raw Score |
Use of Generated Idea | #3 | 4.429 | 4.429 |
Audio (sound effects, music, etc.) | #3 | 3.714 | 3.714 |
Overall | #4 | 3.452 | 3.452 |
Visuals (coherence, style, etc.) | #4 | 4.143 | 4.143 |
Depth / Intrigue (Amount of stuff in the game, or made you want to keep playing) | #5 | 2.857 | 2.857 |
Gameplay / Control (Feels good to play, or controls make sense in context) | #6 | 3.000 | 3.000 |
Fun / Feel (Enjoyment or good presentation—depends on game style) | #7 | 2.571 | 2.571 |
Criteria | Rank | Score* | Raw Score |
Fun / Feel (Enjoyment or good presentation—depends on game style) | #8 | 2.353 | 3.000 |
Audio (sound effects, music, etc.) | #9 | 2.157 | 2.750 |
Use of Generated Idea | #9 | 3.138 | 4.000 |
Depth / Intrigue (Amount of stuff in the game, or made you want to keep playing) | #9 | 2.157 | 2.750 |
Gameplay / Control (Feels good to play, or controls make sense in context) | #10 | 2.157 | 2.750 |
Visuals (coherence, style, etc.) | #10 | 2.353 | 3.000 |
Overall | #10 | 2.386 | 3.042 |
Criteria | Rank | Score* | Raw Score |
Use of Generated Idea | #6 | 4.034 | 4.600 |
Gameplay / Control (Feels good to play, or controls make sense in context) | #8 | 2.807 | 3.200 |
Depth / Intrigue (Amount of stuff in the game, or made you want to keep playing) | #8 | 2.280 | 2.600 |
Visuals (coherence, style, etc.) | #8 | 2.631 | 3.000 |
Overall | #9 | 2.543 | 2.900 |
Fun / Feel (Enjoyment or good presentation—depends on game style) | #9 | 2.280 | 2.600 |
Audio (sound effects, music, etc.) | #10 | 1.228 | 1.400 |
Criteria | Rank | Score* | Raw Score |
Visuals (coherence, style, etc.) | #7 | 2.746 | 3.500 |
Audio (sound effects, music, etc.) | #7 | 2.942 | 3.750 |
Overall | #8 | 2.582 | 3.292 |
Use of Generated Idea | #9 | 3.138 | 4.000 |
Depth / Intrigue (Amount of stuff in the game, or made you want to keep playing) | #9 | 2.157 | 2.750 |
Gameplay / Control (Feels good to play, or controls make sense in context) | #9 | 2.550 | 3.250 |
Fun / Feel (Enjoyment or good presentation—depends on game style) | #10 | 1.961 | 2.500 |