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Winning the game

A topic by HoppityBoppity created Jan 10, 2024 Views: 30
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I am making a survival/shooter game, where there are so many enemies, bosses, projectiles than you won't know what is happening (s o it fits the theme). My question is, because the game shouldn't make sense, should there be a win screen (based on kills or sth like that), or should you just have to manage through the insanity (defeat everything) to win.