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Entry: Afflicted

A topic by Tom01098 created Jan 15, 2016 Views: 602 Replies: 14
Viewing posts 1 to 13
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Seed: 33699379770

Random Idea: A tower defense game where you go to war with bacteria, and it's the most important thing you'll ever do.

Title: Afflicted

Idea: You are the immune system of a patient that has been infected with a bad dose of whatever. You must use towers and power ups to keep your patient alive for as long as possible.

It will also be in 2d and pixel art because I'm pathetic at art ;)

Ugh, have to go to school ;( Devlog'll continue at around 6GMT and will continue all weekend ;)

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Back to work for the weekend :)

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Turret looking system is now working fully!

Working bullets and health system

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Implementing the hackiest workaround ever seen to the pathfinding

Host(+1)

In true game jam style. :)

My final idea (because it's a 2d game operating in the XZ plane rather than XY, Unity's NavMesh doesn't work and the sprites flop around like crazy), so I've actually got cubes under the surface doing their thing.

Right, pathfinding is working(ish)

Dear God, why did you never give me the ability to draw

Ok, because there's only 3 variations of ground it doesn't look too random but ok then

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This is the weirdest pathfinding but it works 11/10

Pretty much graphics and finalising from here on out

Can't make the deadline to some pretty heavy GCSE's (qualifications) I have to do very soon ;(

Been lots of fun making this game, good luck to everyone involved!

Submitted

Post whatever you got?
Would be interesting to see something.