I am honestly in love with this project. The art style is phenomenal and such a breath of fresh air! The gameplay is new, unique but also intuitive and very fun to engage in. I especially like that your hitbox and the origin of your sigils are not the same thing, either. It feels odd in a very good way, matching the vibe and vision of the rest of the game. Another super cool thing I find is that the game does not overstay it's welcome, Any shorter and I would have wanted more, Any longer and it would have probably gotten old, lol. Overall, Incredibly well designed project. The Gameplay, Art and Lore all mix together like puzzle pieces which is something we do not see a lot of in today's indie market.
Not really sure how a lot of the enemies work :(
I would like to say that it's an interesting concept reminding me of Company Lethal and regarding the graphics and music, there can be some fun to be had.
I feel like the game doesn't really strongly follow the theme of PirateJam, which is "You are the weapon." I did not finish this game till the end so I'm not sure if everything changes at the end, but I feel like there's still a lot of work to do. Either that or scrap the project and start a new one with a better stick to the theme.
I believe delevoper had a lot of fun making this game and I hope I will play his other projects in the future!